Windows x64 |C4D R21/R22/R23/R24/R25 |文件大小共:2 G

阿诺德4D影院(或C4DtoA)在标准的4D影院界面中提供了一个连接阿诺德渲染器的桥梁。

特点:
-与C4D无缝集成:对象(实例、克隆体、变形器、生成器)、MoGraph几何体、头发和样条线。
-支持原生粒子和思维粒子。
-所有阿诺德插件中最快的交互式渲染(IPR),允许快速预览参数更改,而不会中断您的工作。
Arnold着色网络编辑器,一个基于节点的材质编辑器。
-着色器和实用程序的综合列表,包括顶点贴图和面材质。
-使用OpenVDB进行体绘制。
-使用Arnold程序节点延迟几何图形的渲染时间生成。
-原生线性工作流。
-团队渲染,包括单帧分布式渲染。
-支持第三方插件,如X粒子和湍流FD。

系统要求:
4D电影院:
-R21.026及以上
-R23.008及以上
-S24.111及以上
-R25.010及以上

Windows x64 | Cinema 4D R21/R22/R23/R24/R25 | File size: 428 MB

Arnold for Cinema 4D (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface.

Features:
– Seamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines.
– Support for both native particles and Thinking Particles.
– The fastest interactive rendering (IPR) of all Arnold plugins, allows parameter changes to be rapidly previewed without interrupting your work.
– Arnold Shading Network Editor, a node-based material editor.
– A comprehensive list of shaders and utilities, including vertex maps and per-face materials.
– Volume rendering with OpenVDB.
– Deferred, render time generation of geometry with the Arnold procedural node.
– Native linear workflow.
– Team Render, including single-frame distributed rendering.
– Support for third party plugins like X-Particles and Turbulence FD.

System Requirements:
Cinema 4D:
-R21.026 and above
-R23.008 and above
-S24.111 and above
-R25.010 and above