学习如何从头开始画漫画

你会学到:
绘制和设计令人敬畏的卡通人物。
把你的草图渲染成精美的卡通。
使用键盘和鼠标创建草图的详细渲染。
学习和掌握Inkscape,用于精炼和完成钢笔和纸张草图。

MP4 |视频:h264,1280×720 |音频:AAC,44.1 KHz,2 Ch
语言:英语+中英文字幕(云桥CG资源站 机译)云桥CG资源站 |时长:36节课(3h 43m) |大小解压后:1.45 GB
课程视频介绍:

要求
不需要以前的绘画经验!这是一门完整的初学者课程。

描述
在本课程中,你将学习一切你需要的东西来从头开始绘制和渲染令人敬畏和吸引人的卡通人物。我假设你几乎不知道如何绘画,或者如何使用任何数字插图软件。

本课程将基本分为两部分,课程的第一部分也是最重要的一部分将全部讲述如何绘制和设计卡通人物。第二部分将处理这些角色的渲染,即如何在数字插图软件上通过添加最终的线条、颜色和光影来完成它们。


首先,我们将开始学习如何用头部单元绘制字符。本单元将激光聚焦在如何绘制头部。我相信头部足够复杂,足以保证它有自己的单元,再加上它是身体相当独立的一部分,如果你掌握了它,你就有一半的设计在包里!。无论如何,这个单元将从头部的形状开始,你可以使用的技术可以帮助你超快地设计出有吸引力的头部,而不需要细节。从这里我们将继续讨论实际的头部特征,我将向您展示大量最常用的眼睛、鼻子、嘴巴等。我给你留了一个可下载的PDF文件,里面有所有的功能供你参考。在本单元结束时,如果你做了所有的练习,你应该能够知道如何制作出吸引人的卡通头像。

下一个单元是关于身体的其他部分。我们将开始介绍人体模型的概念。一个真正有用的工具,从想象中绘制和设计卡通身体。在这节课中,你们都将学习一些超级简化的人体解剖学,或者至少是身体的基本形状。我的想法是,如果你学会了那些超级简化的形状,你就可以设计出那些更具解剖学灵感的漫画(想想《阿凡达》中的角色,或者任何其他以半现实身体为灵感的动漫节目),而不是被你的知识所限制,只创作那些超级抽象类型的漫画。还有一个人体图的PDF。这个单位最后把这些人体模型放在运动中,并把它们装扮起来。到本单元结束时,你应该能够用任何类型的身体在运动中绘制和设计任何类型的卡通人物。

然后我们继续一个单元,我将通过制作五个快速注释的草图来演示如何将我向大家展示的内容付诸实践。


然后,本课程的第二部分从Inkscape单元开始。Inkscape是一个免费的、开源的矢量插图软件,这意味着你的工作方式不同于传统的基于像素的软件,比如Photoshop。在inkscape中,您使用普通的日常键盘和鼠标,这意味着您不需要绘图板来将您的角色渲染成漂亮的插图。无论如何,在本单元中,我给你留了一整节迷你课程,相当深入地介绍了程序基础,同时被超级压缩为4节课。从那里开始,单元进入关于追踪和渲染草图的更具体的课程。在本单元结束时,你应该知道将一个简单的草图渲染成一幅精美的插图的工具和技术。

在最后的渲染单元中,我将把我之前制作的草图导入到Inkscape中,我将演示如何应用Inkscape单元中的所有内容。

我还应该提到的是,在几乎每节课的最后,我都会列出一个练习列表,帮助你掌握视频中看到的所有内容。别忘了全部做好!。

这门课会非常非常有趣。所以,如果你想学习如何画和设计卡通,或者如果你已经知道如何画,但想学习如何使用Inkscape渲染你的草图,那么我认为这个课程会适合你。

这门课是给谁的
任何喜欢卡通并且想学着画一些像他们在电视上看到的东西的人。



MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 36 lectures (3h 43m) | Size: 1.21 GB
Learn how to draw cartoons from the ground up

What you’ll learn:
Draw and design awesome cartoon characters.
Render your sketches into beautifully finished cartoons.
Use your keyboard and mouse to create detailed renders of your sketches.
Learn and master Inkscape for refining and finishing pen and paper sketches.

Requirements
No previous experience with drawing is needed! This is a complete beginners course.

Description
In this course you’ll learn everything you need to draw and render awesome and appealing cartoon characters from the ground up. I’ll assume you know next to nothing regarding how to draw, or how to use any digital illustration software.

This course will be basically divided into two parts, the first and most important part of the course will be all about how to draw and design cartoon characters. And the second part will deal with the rendering of those characters, that is, how to finish them on a digital illustration software, by adding final line, color, and light and shadow.

First, we’ll start learning how to draw the characters with the head unit. This unit is will laser focus on how to draw the head. I believe the head is complex enough that warrant its own unit, plus is a fairly self-contained part of the body, if you master it, you have half of the design in the bag!. Anyway, this unit will start with the shape of the head, and the techniques you can use to help you design attractive heads super fast without the need for detail. From there we’ll move on to the actual head features, I’ll show you a large quantity of the most commonly used eyes, noses, mouths and more. I’ve left you a downloadable PDF file with all the features for you to use as reference. By the end of this unit, if you make all the exercises, you should be able to come up knowing how to make full appealing cartoon heads.

The next unit is about the rest of the body. We’ll start introducing the concept of the mannequin. A really helpful tool to draw and design cartoon bodies from imagination. In this lesson you’ll all learn a bit of the super simplified human anatomy, or at least, the basic shapes of the body. My idea is that if you learn those super simplified shapes, you can design those more anatomically inspired cartoons (think of the characters from Avatar, or any other show inspired by Anime with semi-realistic bodies) rather than being limited by your knowledge to only create those super abstract type of cartoons. There’s also a PDF for the diagram of the body. The unit finishes up by putting those mannequins in motion and dressing them up. By the end of this unit, you should be able to draw and design any type of cartoon character with any type of body in movement.

Then we continue with a unit where I’ll be demonstrating how to put in practice everything I’ve shown you to this point, by making five quick commentated sketches.

Then the second part of this course starts with the Inkscape unit. Inkscape is a free, open source, vector illustration software, this means that you work differently than you do in a traditional pixel based software like Photoshop. In inkscape you work with a normal, everyday keyboard and mouse, which means that you dont need a drawing tablet to render your characters into beautiful illustration. Anyway, in this unit I’ve left you an entire mini-course that goes fairly in-depth into the program basics, while being super condensed into 4 lessons. From there the unit moves into more specific lessons regarding tracing and rendering sketches. By the end of this unit, you should come up knowing the tools and techniques to render a simple sketch, into a beautifully finished illustration.

In the final rendering unit I’ll import those sketches i made earlier to Inkscape, and I’ll demonstrate how to apply everything from the Inkscape unit.

I should also mention that at the end of almost every lesson, i put a list of exercises that will help you master everything you’ve seen in the video. Don’t forget to make them all!.

This course is gonna be lots and lots of fun. So if you want to learn how to draw and design cartoons, or maybe if you already know how to draw but want to learn how to use Inkscape for rendering your sketches, then i think this course is gonna be for you.

Who this course is for
Anyone who loves cartoons and want to learn to draw something like what they see on tv show.

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