Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Japanese sword action日本剑术 这是一种使用日本剑的基本格斗动作。总共有8种技术。





这是日本刀剑的行为。有315个动作。
动画列表
-基本技术:32
卡拉(RF/LF/RJ/LJ)
kesa(RF/LF/RJ/LJ)
纳吉(RF/LF/RJ/LJ)
凯歌(RF/LF/RJ/LJ)
skkz(RF/LF/RJ/LJ)
图基(RF/LF/RJ/LJ)
克苏克(RB/LB/R/L)
gduk(RB/LB/R/L)
-以及其他
使用运动来连接技术和技术,您可以创建无缝连续的技术。
除此之外,还有拔出剑和使剑回到鞘中的动作。
请在YouTube上查看。
此外,这款车型还配有一把宝剑。
请用它来制作作品。
技术细节
特点:(请提供产品功能的完整、全面的列表)
这是剑术的基本动画。
缩放到史诗骷髅:(是)
操纵:(是)
装备到史诗骷髅:(是)
动画:(是)
A的数量尼米斯:315
动画类型(在位/根运动):
支持的开发平台:(windows)
支持的目标生成平台:(windows)
标签
攻击




It is a basic motion of combat using Japanese sword. There are 8 techniques in total.
-That is the behavior of Japanese swords. There are 315 actions.

Animation List

-Basic technique:32

kara(RF/LF/RJ/LJ)

kesa(RF/LF/RJ/LJ)

nagi(RF/LF/RJ/LJ)

kage(RF/LF/RJ/LJ)

skkz(RF/LF/RJ/LJ)

tuki(RF/LF/RJ/LJ)

ksuk(RB/LB/R/L)

gduk(RB/LB/R/L)

-And other

Using motion to connect techniques and techniques, you can create seamless continuous techniques.

In addition to this,there are movements to pull out the sword and maneuver to return a sword to its scabbard.

Please check it on YouTube.

In addition, the model comes with a sword.

Please use it for the production of the work.

技术细节
Features: (Please include a full, comprehensive list of the features of the product)

It is basic animation of swordsmanship.
Scaled to Epic skeleton: (Yes)

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

Animated: (Yes)

Number of Animations:315

Animation types (In-place/Root-Motion):

Supported Development Platforms: (windows)

Supported Target Build Platforms: (windows)

标签
ATTACK