Form-Z Pro是目前市面上非常优秀的一款3d建模软件,该软件拥有丰富的实体和曲面建模工具,包括布尔,NURBS和细分曲面,能够支持导入SKP,KMZ,DWG,DXF,DAE,OBJ,SAT,STEP和STL文件,导出DWG,DXF,SAT,STEP,DAE和STL以进行3D打印,可以为建筑师、景观建筑师、城市规划师、工程师、动画和插画师、工业和室内设计师提供优秀的建模体验。新版本的Form-Z Pro 8引入了一套新的创意设计工具来增强表单生成,其中包括细分曲面和变形,可以制作更加有趣的表单。同时新版本允许交互式视图导航,并且可以选择将隐藏/后边缘显示为虚线。另外改进了布局文件和复杂3D模型文件的显示性能,改进的数字输入,新的高品质平滑输出选项,支持改进的平滑建模等等,将为设计人员提供更加高效的建模操作

文件大小解压后:522M

form Z pro是一款功能强大的3D设计应用程序,具有各种建模个性和工具,并具有易于使用的界面来表达和交流您的想象力。它基于先进的三维实体和表面建模方法,在您从设计到可视化、布局、动画和制造的过程中保持精确的表示。

form Z pro包括form Z Jr中的所有功能,以及许多高级建模工具、STEP和IGES翻译器、动画、布局、网络渲染和界面定制。form Z pro 8是引入细分造型的最新版本,是另一种造型个性,能够快速设计和探索源于基本形状的有机形式。使用一套赋予这种新个性的细分工具,可以轻松操纵这些形式。

主要特点:
-适用于Windows 7/8/10。
-实体和曲面建模工具,包括布尔、NURBS和细分曲面。
-对for 64架构的本机支持允许更多的内容需求。
-导入SKP、KMZ、DWG、DXF、DAE、OBJ、SAT、STEP和STL文件。
-导出DWG、DXF、沙特德士古、STEP、DAE和STL以进行三维打印。

功能:
精确稳健的数据内部表示,包括三维实体、曲面、修剪曲面、NURBS和参数表示。
ACIS建模引擎提供高级平滑建模功能和可靠的内部数据表示。
交互式绘图工具,允许直接创建任何形状,包括直线、样条曲线、NURBS曲线、圆弧、圆、椭圆和多边形
交互式三维图元创建(圆锥体、圆柱体、球体、圆环体)。
高级3D图元。交互式创建抛物面、双曲面和双曲面抛物面。
雕刻工具使用实时布尔交互重塑(推/拉)、偏移线段、偏移轮廓、压印
变形通过“弯曲”、“凸出”、“锥形”或“扭曲”方法改变对象的形状,同时保持对象的实体精度。
高级变形包括沿路径弯曲和三维变形操作。
公告牌工具支持将图像快速放置为3d纹理。
基本倒圆允许倒圆或斜切物体的边缘。
高级倒圆和混合对倒圆操作有更多的控制,并提供对象面(圆角)之间的混合。
帽工具跨模型中的开口构建曲面。“覆盖”和“揭开”工具将导线对象转换为曲面,反之亦然。
放样工具包括直纹、导向、路径和分支放样。
衍生工具允许从现有对象(全部或部分)构建拉伸、收敛或墙对象。
高级衍生工具包括点云,从物体的一部分衍生而来。框架工具从对象的边缘导出结构,如桁架或空间框架。
展开可使模型展开(展平),带有标签和标签,便于制造和组装。投影工具将对象展平到平面上。
旋转用于从轮廓(源形状)和轴导出旋转或车床加工的对象。
螺旋和扫描是强大的建模操作,可从源对象沿路径创建的体积中导出新的形状。
高级扫掠工具(双源扫掠、双路径扫掠、边界扫掠、拔模扫掠)提供了更大的灵活性并增强了扫掠能力。
偏移曲面使新曲面平行于原始曲面。加厚(去壳)将表面转化为所需厚度的实体。
蒙皮是从一组源形状和一组路径创建表面或实体对象的强大方法。有用于平滑蒙皮、网格蒙皮和交叉蒙皮的工具。
布尔允许通过三维实体对象的并集、交集或差集创建新的形式。分割、切片、相交线为曲面提供了类似的功能。
缝合可以连接表面,并为一组封闭的表面创建实体。
剖面工具允许创建模型的2D和三维剖面。
高级网格工具可以真正控制模型的各个方面。这些包括三维网格,多边形网格,减少网格和多边形化工具。
置换通过在网格曲面上添加浮雕来创建三维对象,浮雕基于创建图像被推过曲面的效果的图像。
建筑专业工具包括:楼梯、螺旋楼梯、屋顶和地形模型。
建筑专业工具包括:折返楼梯。
工程专业工具包括:齿轮、螺钉和螺栓。
先进的创意设计工具,增强表单生成。这些工具包括点散布、表面散布、体积散布、Voronoi图、Delaunay三角测量、包裹对象和参数地图。
组件使得在对象库中的模型中放置常用项目变得容易。提供了一组库,用户可以创建和共享他们自己创建的对象库。包含用于放置、创建、分解、替换和创建组件的工具。
门窗是特殊的部件,当放入模型中时,会在墙上开一个口。
基本线编辑工具:闭合、修剪、连接、圆角。
高级线编辑工具:延伸、连接、移除点、插入线段、切线、垂直线。
测量模型各部分内部和之间的距离和角度的工具。物体表面积和体积的计算。
质量属性计算包括重量、主轴和惯性矩。
NURBS放样和重建。
NURBS曲线工具:曲线创建、重建、混合、合并、延伸。
高级NURBS曲线工具:曲线转换、附着、分割、插入结、编辑曲线、将曲线混合为点、通过公式转换为圆弧NURBS。
Nurbs曲面工具:曲面放样、边界、UV曲线转换、截面NURBS、重建、曲线提取、混合、合并、延伸。
高级NURBS曲面工具:按公式创建NURBS、分割、编辑曲面、插入结点。
表面分析允许您检查光滑表面,以检测表面中的任何缺陷或不连续性。提供以下分析类型:斑马纹、环境图、拔模角度、曲率图法线图、豪猪图
三维文本创建、编辑、搜索和替换。
高级三维文本工具:沿路径文本、平行文本和两条路径之间的文本。
尺寸(线性、角度、径向引线和注释。)
转换工具套件包括移动、旋转、统一缩放、独立缩放和镜像。这些可以应用于对象、灯光、相机和导轨以及对象零件。
扩展工具允许您将一个对象扩展到相邻的对象。
高级转换,如转换宏,允许定义一组转换,然后重新应用于项目中的任何对象。
对齐/分布工具根据各种可选标准对齐或分布一组对象。
“沿路径放置”和“放置于”工具沿路径或在现有对象的表面上创建对象的副本。
对象医生工具分析对象的问题,如重复点和其他难以发现的问题,这些问题通常在其他应用程序中创建的一些模型中发现。
项目医生分析项目中的对象,并识别潜在问题,如重复对象。
3D打印准备工具可识别并修复模型中的问题,这些问题会阻止将模型发送到3D打印机。
对象的阴影属性。图案填充是一种图形技术,用于在曲面上创建效果,以进行说明。
所有对象的线宽和线型属性。
细分曲面建模。(基本编辑,转换为NURBS)
细分曲面建模。(高级编辑和转换为NURBS)
Sketchfab支持
增加支持
3D连接支持
复制属性

主页

http://www.formz.com/

File Size: 420.9 MB

form•Z pro is a powerful 3D design application featuring a variety of modeling personalities and tools with an easy to use interface to express and communicate your imagination. It is based on advanced 3D solid and surface modeling methods that maintain accurate representations as you progress from design to visualization, layout, animation and fabrication.

form•Z pro includes all of the features found in form•Z Jr plus many advanced modeling tools, STEP and IGES translators, animation, layout, network rendering and interface customization. form•Z pro 8 is the latest version that introduces subdivision modeling as yet another modeling personality that enables the quick design and exploration of organic forms that originate from basic shapes. These forms are easily manipulated using a suite of subdivision tools that empower this new personality.

Main Features:
– Available for Windows 7/8/10.
– Solid and Surface Modeling tools including Booleans, NURBS and Subdivision Surfaces.
– Native support for 64 architecture on OS X allows for more content craetion.
– Imports SKP, KMZ, DWG, DXF, DAE, OBJ, SAT, STEP and STL files.
– Exports DWG, DXF, SAT, STEP, DAE, and STL for 3D printing.

Feature:
• Accurate robust internal representation of data including 3D solids, surfaces, trimmed surfaces, NURBS and parametric representations.
• ACIS modeling engine provides advanced smooth modeling capabilities and reliable internal data representation.
• Interactive drawing tools that allow for the direct creation of any shape including lines, splines, NURBS curves, arcs, circles ellipses, and polygons
• Interactive 3D primitive creation (Cone, Cylinder, Sphere, Torus).
• Advanced 3D primitives. Interactively create Paraboloid, Hyperboloids and Hyperbolic Paraboloids.
• Sculpting tools use realtime Booleans to interactively Reshape (push/pull), Offset Segment, Offset Outline, Imprint
• Deformations alter the shape of an object with the Bend, Bulge, Taper or Twist methods while keeping them a solid accurate object.
• Advanced Deformations include Bend Along Path and 3D Morph operations.
• The Billboard tool enables the quick placement of an image as a texture in 3d.
• Basic Rounding allows for the rounding or beveling an edge of an object.
• Advanced Rounding and Blending give much more control over rounding operations and offers blending between faces of objects (fillets).
• The Cap tool constructs surfaces across opening in a model. The Cover and Uncover tools convert a wire object to a surface or vise versa.
• Lofting tools include ruled, guided, path and branched lofting.
• The Derivative tools allow for the construction of an extrusion, convergence or a wall object from (all or a part of) an existing object.
• Advanced Derivative tools include point clouds, derivative from parts of objects. The frame tool derives a structure such as a truss or space frame from the edges of an object.
• Unfold enables a model to be unfolded (flattened) with tabs and labels for fabrication and easy assembly. The projection tool flattens an object onto a plane.
• Revolve is used to derive a revolved or lathed object from a profile (source shape) and an axis.
• Helix and Sweep are powerful modeling operations that derive a new shape from the volume that a source object creates as it follows a path.
• Advanced Sweep tools (Two Source Sweep, Two Path Sweep, Boundary Sweep, Draft Sweep) offer more flexibility and power the sweep capabilities.
• Offset Surface makes a new surface parallel to the original surface. Thicken (shelling) converts a surface into a solid of a desired thickness.
• Skinning is a powerful method to create surface or solid objects from a set of source shapes and a set of paths. There are tools for Smooth Skin, Meshed Skin, and Cross Skin.
• Booleans allow for the creation of new forms through the Union, Intersection, or Difference of 3D solid objects.The Split, Slice, Line of intersection offer similar capabilities for surfaces.
• Stitching enables the joining of surfaces and the creation of solids for a closed set of surfaces.
• The Section tools allow for the creation of 2D and 3D sections of models.
• Advanced Meshing tools give real control over facets of a model. These include the 3D Mesh, Polygion Mesh, Reduce Mesh and Polygonize tools.
• Displacement creates a 3D object by added relief to a meshed surface based on an image creating the effect of the image being pushed through the surface.
• Architectural specialty tools include: Stairs, Spiral Stairs, Roofs and Terrain Models.
• Architectural specialty tools include: Switchback Stairs.
• Engineering specialty tool include; Gears, Screws and Bolts.
• Advanced creative design tools to enhance form generation. These tools include Point Scatter, Surface Scatter, Volume Scatter, Voronoi Diagram, Delaunay Triangulation, Wrap Objects and Parametric Map.
• Components make it easy to place commonly used items in a model from a library of objects. A set of libraries is provided and users can create and share their own library of objects that they create. Tools are included for placing, creating, exploding, replacing and creating components.
• Doors and Windows are special components that make an opening in a wall when placed in the model.
• Basic line editing tools: Close, Trim, Join, Fillet.
• Advanced line editing tools: Extend, Connect, Remove Point, Insert Segment, Tangent Line, Perpendicular Line.
• Measure tools for distances and angles within and between parts of the model. Calculations of surface area and volume of objects.
• Mass Properties calculations include weight, principal axis and moments of inertia.
• NURBS Loft and Reconstruct.
• NURBS curve tools: Curve Create, Reconstruct, Blend, Merge, Extend.
• Advanced NURBS curve tools : Curve Convert, Attach, Split, Insert Knot, Edit Curve, Blend Curve to Point, Convert to Arcs NURBS by Formula.
• NURBS surface tools: Surface Lofting, Boundary, UV Curves Convert, Nurbs by Cross Sections, Reconstrcut, Curve Extract, Blend, Merge, Extend.
• Advanced NURBS surface tools: NURBS by Formula, Split, Edit Surface, Insert Knot.
• Surface analysis allows you to inspect smooth surfaces in order to detect any imperfections or discontinuities in the surface. The following analysis types are offered: Zebra Stripes, Environment Map, Draft Angle, Curvature Map Normal Map, Porcupine Plot
• 3D Text Creation, Editing and Search and Replace.
• Advanced 3D Text tools: Text Along Path, Parallel Text, and Text Between Two Paths.
• Dimensions (Linear, Angular, Radial Leader Line and Notes.)
• The transformation suite of tools includes Move, Rotate, Uniform Scale, Independent Scale, and Mirror. These can be applied to objects, ligts, cameras and guides as well as object parts.
• The Extend tool allows you to expand an object to an adjacent object.
• Advanced transformations such as transformation macros that allow for a set of transformations to be defined and then re-applied to any object in the project.
• The Align/Distribute tool aligns them or distributes a set of objects based on a variety of optional criteria.
• The Place Along Path and Place On tools create copies of objects along a path or on the faces of an existing object.
• The Object Doctor tool analyzes objects for problems such as duplicate points and other hard to find problems commonly found in some models created in other applications.
• The Project Doctor analyzes the objects in a project and identifies potential problems such as duplicate objects.
• 3D Print Prep tool identifies and fixes problems in a model that would prevent the model from being sent to a 3D printer.
• Hatch attributes for objects. A hatch is a graphic technique used to create effects on surfaces for illustration purposes.
• Line Weight and Line Style attributes for all objects.
• Subdivision Surface Modeling. ( Basic editing, Conversion to NURBS)
• Subdivision Surface Modeling. ( Advanced editing and Conversion to NURBS)
• Sketchfab support
• Augment support
• 3D Connection Support
• Copy Attributes

Homepage

http://www.formz.com/

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