本课程讲解我创建具有非常平滑且有机形态的飞行器设计的方法。课程涵盖我工作流的全部技术层面,以及我为这些概念设计所使用的设计原则。在四个阶段中,每个阶段都有10–15分钟的理论视频,其余部分是流程的延时视频(4倍速),配有英文解说(Ai中英字幕),说明我正在做什么。

难度:中级——适合已掌握Blender和Plasticity基础的艺术家。并非逐步式教程。

软件:Plasticity和Blender是我们所需的99%。Plasticity Studio版本将用于Polysplines命令,但我也会展示如何使用免费的Fusion360版本或Moi3d来替代此功能。Photoshop将用于增强最终渲染。

课程时长共:13小时 1920X1080 mp4 语言:英语+Ai中英文字幕含课程文件

Advanced Design Modeling – Hybrid Subd\CAD Workflow – Blender + Plasticity

This course explains my approach to creating aircraft designs with very smooth and organic shapes. It covers all the technical aspects of my workflow, as well as the design principles I use for these concepts. In each of the four stages, there is a 10–15 minutes video of theory, the rest is a timelapse of the process(4x speed) narrated in English covering what I’m doing.

Difficulty: Intermidiate – For artists who already knows the basics of Blender and Plasticity. Not a step by step tutorial.

Software: Plasticity and Blender are 99% of what we need. Plasticity Studio version would be used for Polysplines command but I will also show how you can replace this feature using free Fusion360 version or Moi3d. Photoshop will be used to enhance the final renders.

What you get: 8+ hours of content with English narration in the key parts, explaining my pipeline for creating aircraft designs with organic shapes. Project files from multiple stages of the process are included. Blender rendering files includes two scenes with a UAV on the black background.

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