时长:4h 39m | MP4 |视频:AVC,1280×720 30 fps |音频:AAC,48 KHz,2 Ch |大小:2.66 GB 含课程练习文件
技能水平:初级|流派:电子学习|语言:英语+中文字幕(根据原英文字幕机译)

Blender是一个强大的开源解决方案,用于2D和3D建模、动画、合成和后期制作。在本课程中,您将全面了解Blender 2.91及更高版本中的功能集,以及将专业知识与健康的操作方法相结合的实际生产技术。教练大卫·安德拉德深入到具体的技术,如场景布局和建模,雕刻,纹理和阴影,2D和3D动画,角色装配,动态模拟,渲染,和游戏引擎输出。此外,获得性能提升技巧,让Blender更快地渲染您的作品。每一课都有助于您获得为多个平台(游戏、电影和动画)创作专业艺术品所需的控制和技能。

课程目录:
01新手入门Blender 2.91
02如何安装和需要知道的事情
03如何使用练习文件
04第一步,导航界面
05菜单、搜索和快捷方式
06创建您的第一个对象
07修改对象
08制造场面,增加灯光
09渲染你的场景
10挑战添加更多对象
11解决方案添加更多对象
12建模和雕刻概述
13创作你的第一件雕塑
14种常见的雕刻工具和设置
15深潜动态拓扑
16优化您的动画模型
17编辑模式
18种常用建模工具
19挑战创造水族馆岩石
20解决方案创造一个水族馆岩石
21纹理概述
22创造你的第一批材料
23着色器编辑器
24展开
25UV工具
26画出你的第一个纹理
27深潜保护正常细节
28挑战让你的鱼看起来湿湿的
29解决方案让你的鱼看起来湿湿的
30动画概述
31创建你的第一个装备
32重涂
33形状键
34设置第一个关键帧
35常用动画工具
36挑战动画鱼
37解决方案激活鱼
38粒子和物理学概述
39 Blender中的粒子魔法
40 Blender中的40个力模拟
41充满流体模拟
42点燃它
43动态绘画
44深潜缓存
45挑战装满鱼缸
46溶液填充鱼缸
47集合、场景和视图层
48灯光照明
49 Eevee与周期
50深度潜水技巧
51深潜周期提示
52挑战渲染你的第一个动画
53解决方案渲染您的第一个动画
54合成和视频编辑
55润滑铅笔概述
56常用附件
57导出到游戏引擎
58接下来的步骤

Duration: 4h 39m | MP4 | Video: AVC, 1280×720 30 fps | Audio: AAC, 48 KHz, 2 Ch | Size: 2.66 GB
Skill Level: Beginner | Genre: eLearning | Language: English + Subtitles

Blender is a powerful open-source solution for 2D and 3D modeling, animation, compositing, and post-production. In this course, get a thorough overview of the feature set in Blender 2.91 and beyond, as well as practical production techniques that combine know-how with a healthy dose of how-to. Instructor David Andrade dives into specific techniques, such as scene layout and modeling, sculpting, texturing and shading, 2D and 3D animation, character rigging, dynamic simulations, rendering, and game engine exporting. Plus, get performance-boosting tricks to get Blender to render your creations even faster. Each lesson helps you gain the control and skill you need to create professional artwork for multiple platforms: games, movies, and animation.

01 Introducing Blender 2.91 for beginners
02 How to install and things to know
03 How to use the exercise files
04 First steps, navigating the interface
05 Menus, search, and shortcuts
06 Create your first objects
07 Modifying objects
08 Make a scene, add lights
09 Render your scene
10 Challenge Add more objects
11 Solution Add more objects
12 Overview of modeling and sculpting
13 Create your first sculpture
14 Common sculpting tools and settings
15 Deep dive Dynamic topology
16 Optimizing your model for animation
17 Edit Mode
18 Common modeling tools
19 Challenge Create an aquarium rock
20 Solution Create an aquarium rock
21 Overview of texturing
22 Creating your first materials
23 The Shader Editor
24 Unwrapping
25 UV tools
26 Paint your first texture
27 Deep dive Preserving normal detail
28 Challenge Make your fish look wet
29 Solution Make your fish look wet
30 Overview of animation
31 Create your first rig
32 Weight painting
33 Shape keys
34 Set your first keyframe
35 Common animation tools
36 Challenge Animate the fish
37 Solution Animate the fish
38 Overview of particles and physics
39 Particle magic in blender
40 Forces simulation in Blender
41 Filling up with fluid simulations
42 Light it on fire
43 Dynamic painting
44 Deep dive Caching
45 Challenge Filling the fish tank
46 Solution Filling the fish tank
47 Collections, scenes, and view layers
48 Lighting
49 Eevee vs. cycles
50 Deep dive Eevee tips
51 Deep dive Cycles tips
52 Challenge Render your first animation
53 Solution Render your first animation
54 Compositing and video editing
55 Grease Pencil overview
56 Commonly used add-ons
57 Exporting to game engines
58 Next steps