时长42m 1280X720 MP4 教程大小解压后:745M 语言:英语+中文字幕(机译)

标题:技能分享-Maya Mash:像专业人士一样创造现实的草
Skillshare – Maya Mash : Creating Realistic Grass Like a Pro
信息:
Maya Mash是一个不可思议的工具,可以在Maya内部创建程序性的工作。这是玛雅人引进的一种非常新的工具集,这是一种非常好的工具,可以用这种方式制作单调乏味的作品,从而减少所有艺术家的时间。玛雅mash不是你用手动方法做的。这个工具集非常方便,可以在很短的时间内完成很多类似的工作,因此玛雅混搭工具现在非常流行,可以在一秒钟内填充一个很大的区域,这是一个制作任何种类的植物和环境重复工作的机会,这是以前由玛雅粒子实例器完成的,虽然这个玛雅混搭的概念是实例器,但它比普通的玛雅实例器更强大 因为你可以用这个工具集做运动图形的工作,所以我在这里展示这个简短的课程,你将如何使用这个玛雅混搭工具来非常容易地获得这种植物的自然效果。 最主要的是,知道是什么和做是完全不同的,因为工作流将是这个工作流的最佳实践,否则如果你不知道正确的工作流,你会很容易把事情复杂化,所以在本课程中,你将学习实际的便捷工作流,你将使用这个Maya mash和你的想法。

在本课程中,您将学习

你将如何使用这个Maya mash网络和必要时使用名为“服务员”的功能来使你的视口变得更亮,渲染速度更快,这样你就不会大幅降低视口的FPS
使用力量侍应生,你可以创建道路或任何类型的区域,没有人口,并通过使用随机性和噪音侍应生和纹理分别你可以得到你的场景变化,所以在做了这个简短的课程后,你可以做任何类型的基于自然的场景非常容易

教程目录:
01 -简介
02-mash-配送
03 -将mash转换为instancer
04 -求解-支点
05 -斜坡缩放
06 -按噪声缩放
07-mash-随机化
08 -创造-道路
09 -添加更多详细信息
10 -快速摘要

Duration 42m MP4

Title: Skillshare – Maya Mash : Creating Realistic Grass Like a Pro
Info:
Maya Mash is an incredible tool to create procedural kind of work inside Maya. it is a very new kind of tool set that Maya has introduced which is really nice tool to make tedious work in a such a fashion which will reduce time of all artist. Maya mash is not something like you do it with manual approach. this tool set is extremely handy to make ton of similar kind of jobs in a very few span of time therefore Maya mash tool is now very popular to populate a vast area in a second by using this which is an opportunity to make any kind of foliage vegetation and environmental repetitive work which was done earlier by Maya particle instancer though the concept of this Maya mash is instancer but it is very powerful than normal Maya instancer because of you can do motion graphics kind of work with this tool set so here I am presenting this short course that how you are going to use this Maya mash tool to get this kind of foliage for vegetation kind of natural effects pretty easily. The main thing is this that knowing is and doing is something totally different because the workflow is going to be the best practice of this workflow otherwise you can complicate things very easily if you don’t know the proper workflow so in this course you are going to learn that actual handy workflow that you are going to use this Maya mash with your ideas.

In This Course You Are Going To Learn

how are you going to use this Maya mash network and usage of the feature called waiter as necessary to get your viewport lighter and render faster so that you cannot drop the FPS of your viewport drastically
usage of strength waiter by which you can create roads or any kind of area which is not populated and by using randomness and noise waiter and texture respectively you can get variations in your scene so after doing this short course you can do any kind of scene based on nature pretty easily

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