本教程是关于houdini毁灭系列教程的第一卷。

在本卷中,观众将了解生成破坏效果所需的一切,破坏是实现逼真和可控结果的基础,也是刚体动力学模拟生成中最重要的步骤之一。

有效使用时,断裂也可以是一种强大的过程建模技术。

我们将超越Voronoi断裂,并学习许多方法来为每个碎片添加细节,同时仍然保持低分辨率的几何图形以供稍后模拟,我们还将学习布尔断裂的利弊,甚至手动创建碎片以实现最终控制。最后,我们将在胡迪尼17及以上版本中了解新RBD压裂工作流程的所有信息;RBD材料断裂。

本课程是为希望专攻电视、电影或游戏破坏效果的初级到中级水平的Houdini使用者设计的。
观看本课程后,人们可以预期能够使用许多不同的技术产生压裂,不仅以可控的方式,而且以有效的方式,取决于他们需要创造的效果的具体需求。

持续时间3小时 18分钟 大小:2.49G 包括项目文件 1920X1080 MP4 语言:英语+中英文字幕(云桥CG资源站机译)

标题:CGCircuit全面破坏第一卷断裂

Title: CGCircuit – Total Destruction Vol.1 Fracturing
Info:
Course Description
UPDATED FOR HOUDINI 18!

This tutorial is the first volume in a series of tutorials about Destruction in Houdini.

In this volume, the viewer will learn everything needed to generate fracturing in preparation for destruction effects, fracturing is fundamental in achieving realistic and controllable results and is one of the most important steps in the generation of Rigid Body Dynamic simulations.

When used effectively, fracturing can also be a powerful procedural modeling technique.

We will go beyond Voronoi fracturing and learn many ways to add detail to each fragment while still keeping low-resolution geometry for later simulations, we will also learn the pros and cons of boolean fracturing and even create fragmentation manually for ultimate control. Finally we will learn all about the new RBD Fracturing workflow in Houdini 17 and above; the RBD Material Fracture.

This course has been designed for beginner to intermediate level Houdini users wanting to specialize in destruction effects for television, films or games.
After viewing this course, people can expect to be able to generate fracturing using many different techniques, not only in a controllable way but also in an efficient manner, depending on the specific needs of the effects they need to create.

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