深入学习Unity中的矢量3和四元数,并掌握它,以便能够创建任何可能的机制,向量3和四元数很难掌握。但是如果不理解这些,我们就不能建立一个牢固的理解来创建一个游戏。每个人在统一理解这两个至关重要的概念时都面临困难。这就是为什么这门课程的必要性出现了,我们都学会了团结,但没有现有的信息来源教我们一步一步地跨越这一艰难的旅程。& nbsp我们需要一位导师来指导我们,从零开始一点一点地教我们,帮助我们理解这两个重要课题的工作逻辑。这就是我开设这门课程的原因。Ultimate guide to Vector3 and Quaternion in Unity

本课程的目的是在Unity中只教你矢量3和四元数。我们将从零开始,一步一步地学习,理解工作的更深层次的概念,并将应用于现实世界并看到结果。我们将用它们进行大量的实验。我们将以有趣的方式学习。我们将使用C#脚本来编码。随着我们在本课程中取得进展,我们将逐渐变得更加自信,并将学习更复杂的东西,最终我们将理解向量3和四元数在unity中的大量深刻概念。这就是本课程的目的。

由Soham Mukherjee创作
MP4 |视频:h264,1280×720 |语言:英语+中英文字幕(云桥CG资源站 机译)|课程时长:5小时41分钟|大小:4.79 GB

你会学到什么
理解unity中Vector3的基本逻辑
理解unity中Vector3的高级逻辑
挑战任务并克服它们,以测试您在Vector3中的技能
了解unity中的四元数API
在unity中学习重要的四元数API
挑战任务并克服它们来测试你的四元数技巧

要求
基本的unity知识
基本的C#知识


Learn in-depth Vector3 and Quaternions in Unity and master it to become capable to create any possible mechanics

What you’ll learn
Understanding elementary logic of Vector3 in unity
Understanding advanced logic of Vector3 in unity
Challenging tasks and overcoming them to test your skills in Vector3
Understanding Quaternion API in unity
Learning vital Quaternion API in unity
Challenging tasks and overcoming them to test your skills in Quaternions

Requirements
Basic unity knowledge
Basic C# knowledge

Description
Vector3 and Quaternions are hard to grasp .But without understanding these we cannot build a solid understanding to create a game with it. Everyone faces difficulties to understand these two vital concepts in unity. That is why necessity of this course emerged, we have all learned unity, but no existing sources of information teaches us step by step across this tough journey.  We needed a tutor who will handhold us and tech us bit by bit from the scratch to help us understand the working logic of these two vital topics. This is why I am making this course. This course is aimed to teach you only Vector3 and Quaternions in depth in Unity. We will start from scratch and start learning step by step, understand the deeper concepts of the working, and will apply in real world and see the result. We will perform lots of experiments with them. We will learn in a fun way. We will use C# scripting to code,. As we get progress in this course , we will become more confident gradually and will learn more complex things, finally we will understand a good chunk of deep concepts of vector3 and Quaternions in unity. That is the aim of this course.

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