Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Frank Slash Pack ( 5 + 2 Asset) 弗兰克素材包(5+2资产) 素材大小:655M

弗兰克高潮的刀砍包-伟大的剑,长矛,武士刀,刺客,战士,双,双手

隐形杀伤装置-(生产中)

今年将增加红利资产。

攻击动作可以使用根动作。

对于步行和跑步,根实际上并不移动。

建议用虚幻BP移动。

[更新]

1.7.1:巨剑(人体模型)-即将更新。

1.7:大剑+

1.5.13:固定矛资产的骨秤。

1.5.13:武器+ IP,RM文件分类(所有原地动作均为IP文件夹)

1.5.12:矛走_F (40f – >46f)

1.5 : +矛套装

1.3 : +武士刀套装

1.0:战士,双人,刺客,双手




技术细节
特点:

添加了网格FX。(例如)
“跳跃运动”添加了“根上下运动”。
所有运动都是以每秒60帧的速度产生的,并且没有被压缩。
缩放到史诗骨架:是

作弊:是的

装配到史诗骨架:是的

动画:是的

人物数量:7 + 1(人体模型)

标签
assassasindualaction RPGKATANASSERASURGER




Frank_Assassin

Frank_RPG_2Handed

Frank_RPG_Dual

Frank_RPG_Katana

Frank_RPG_Spear

Frank_RPG_Warrior

Stealth Kill Set – (In production)

Bonus assets will be added this year.

Attack motion can use Root Motion.

For Walk and Run, Root does not actually move.

It is recommended to move using Unreal BP.

[update]

1.7.1 : Great Sword (Mannequin) – Will be updated soon.

1.7 : Great Sword +

1.5.13 : Fixed Spear Asset’s Bone Scale.

1.5.13 : Weapons + IP, RM files are classified (All in-place motions are IP folders)

1.5.12 : Spear Walk_F (40f–>46f)

1.5 : + Spear Set

1.3 : + Katana Set

1.0 : Warrior, Dual, Assassin, 2Handed

技术细节
Features:

Mesh FX has been added. (For example)
Motion with Jump motion added Root up and down motion.
All motions were produced at 60 frames per second and were not compressed.
Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: Yes

Number of Characters: 7 + 1 (Mannequin)

标签
ASSASSINDUALACTION RPGKATANASPEARSWARRIOR