了解如何使用C#在Unity中创建您的第一款2D平台游戏

你会学到什么
使用Unity创建2D奥运会
使用可脚本化的对象和单一模式
使用良好的编程实践
创造武器和射弹
使用可脚本化的对象和委托模式创建强大且通用的人工智能
创造具有多重能力的角色
创建级别组件

MP4 |视频:h264,1280×720 |音频:AAC,44.1 KHz,2 Ch
语言:英语+中英文字幕(云桥CG资源站 机译) |时长:74节课(12小时59分钟)|大小解压后:6.23 GB



要求
Unity 2019.3
渴望学习和创造令人敬畏的游戏!
对C#语言和Unity工作流的基本理解

描述
了解如何创建您的第一个2D平台游戏在统一实施流行的功能!

在本课程中,我们将学习如何创建一个平台游戏,使用最著名的技术来创建一个角色控制器,人工智能,关卡组件和令人敬畏的Collectables来为您的游戏增添活力!

本课程是为任何人设计的,所有部分都有详细的解释,以了解正在做什么以及为什么要这样做。我们将谈论许多平台游戏的2D发展话题。我们还将实现业内最流行的角色控制器之一,它使用光线投射来确定与环境的碰撞。Learn to create a 2D Platformer Game with Unity 2021


在本课程中,您还将学习

-单一模式。

-对象池。

-创建卫生系统。

-创建射弹和火炮系统。

-用出色的附加组件打造2D相机!

-了解如何使用平铺和规则平铺。

-创建项目。

-创建级别组件。

-创建可拾取的对象。

-使用委托模式创建可插拔人工智能。

-创建声音管理器。

这门课是给谁的
以前使用Unity和C#的经验
任何想创造一个酷的2D游戏的人。
想要学习创建2D平台游戏的初级和中级用户。
人们想知道如何使用脚本对象创建一个非常可定制的人工智能


MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 74 lectures (12h 59m) | Size: 5.55 GB

Learn how to create your first 2D Platformer Game in Unity using C#

What you’ll learn
Create 2D Games using Unity
Use Scriptable Objects and Singleton Pattern
Use good programming practices
Create Weapons and Projectile
Create Strong and versatile AI using Scriptable Objects and Delegate Pattern
Create Characters with multiply abilites
Create Level components

Requirements
Unity 2019.3
Desire to learn and create awesome games!
Basic understanding of the C# language and Unity Workflow

Description
Learn how to create your first 2D Platformer game in Unity implementing popular features!

In this course we will learn how to create a platform game, using the best-known techniques to create a character controller, Artificial Intelligence, Level components, and awesome Collectables to add juice to your Game!

This course is designed for anyone, all sections are explained in detail to know what is being done and why it is done that way. We will talk about many 2D development topics for platform games. We will also implement one of the most popular character controllers in the industry, which uses raycasting to determine collisions with the environment.

In this course, you will also learn

– Singleton Pattern.

– Object Pooler.

– Create a Health System.

– Create Projectiles and Gun System.

– Create a 2D Camera with awesome add-ons!

– Understand how to use TileMaps and Rule Tiles.

– Create Items.

– Create Level Components.

– Create Pickable Objects.

– Create a Pluggable AI using the Delegate Pattern.

– Create a SoundManager.

Who this course is for
Previous experience with Unity and C#
Anyone who wants to crate a cool 2D game.
Beginner and Intermediate users who want to learn to create a 2D Platformer game.
People to want to know how to create a very customazible AI using Scriptable Objects

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