Blender 3D和Substance Painter中创建头盔,在Substance Painter中学习3D建模和3D纹理

你会学到什么
学习使用blender和Substance Painter创建硬表面模型
学习在Substance Painter中纹理化资源
在搅拌机中学习多边形建模
从头到尾学习创建一个道具
学习使用曲线

MP4 |视频:h264,1280×720 |音频:AAC,44.1 KHz,2声道
语言:英语+中英文字幕(云桥CG资源站机译) |时长:13节课(3小时46分钟)|大小解压后:3.74 GB 含课程文件


要求
blender
Substance Painter
电脑和基本了解Substance Painter和blender

描述
我们将从在blender中建模头盔开始,我们将利用多边形建模和硬表面技术,并学习很多关于修改器的知识,如固化、斜面等。您将学习创建对象和曲线的不同技术。您还将学习如何在创建头发时使用曲线。在建模过程中,您将学习各种网格操作技术

你将和我一起一步一步地经历所有的阶段,并且能够掌握多边形建模的各种工具和技术。建模的每个阶段都在一个单独的讲座中,以便更容易地浏览课程

然后,我们将把我们的模型导出到Substance Painter,开始烘焙模型的网格贴图,之后我们将开始纹理化我们的模型。我们将学习如何为我们的模型创建纹理。然后正确连接到搅拌机里。以便在您自己的模型上使用这些知识。 Create helmet in Blender and Substance painter

在我们完成Substance Painter中的纹理后,我们将把我们的模型带回Blender。我们将设置材料。

本课程面向所有对搅拌机和油漆工有基本了解并想提升技能的人。

这门课程是给谁的
希望提高技能水平的任何类型的Blender/Substance Painter

Create a helmet in Blender 3D and Substance Painter, Learn 3D modelling, 3D texturing in Substance Painter

What you’ll learn
Learn to create hard surface Models using Blender and Substance
Learn to texture assets in Substance Painter
Learn Poly Modelling in Blender
Learn to create a prop from Start to Finish
Learn to work with curves

Requirements
Blender(Free)
Substance Painter(30 day trial or get the Student License version for Free)
A computer and basic understanding of Blender and Substance Painter

Description
We will start with modelling the Helmet in Blender and we will make use of Poly-modelling and Hard Surface techniques and learn a lot about modifiers such as Solidify, Bevel etc. You will learn different techniques for creating objects and curves. You will also learn how to work with curves in creating hair. During modeling, you will learn various mesh manipulation techniques

You will go through all the stages with me, step by step and will be able to master various tools and techniques of polygon modeling. Each stage of modeling is in a separate lecture to make it easier to navigate the course

Then after that we will export our model to Substance Painter and start by baking mesh maps for our model, after that we will start to texture our model. We will learn how to create textures for our models. And then correctly connect it in a blender. In order to then use this knowledge on your own models.

After we finish with texturing in Substance Painter we will take our model back to Blender . We will setup the material.

This course is for everyone who has a basic understanding of Blender and Substance Painter and wants to upgrade their skillset.

Who this course is for
Any type of Blender/Substance user who wants to increase their skill level

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