一步一步的指南,以Retopology您的Zbrush角色造型在Topogun和Maya

你会学到什么
您将能够使用TOPOGUN和Maya在游戏模型中模拟低多边形
清理N面、非流形几何图形和非平面
在Zbrush中创建模型
指导方针,使您的低多边形模型没有错误
Topogun动力十足的工具,创造低聚模型

MP4 |视频:h264,1280×720 |音频:AAC,44.1 KHz
语言:英语+中英文字幕(云桥CG资源站机译)|大小解压后:1.48 GB |时长:4小时 18分钟



要求
Maya basic
Zbrush basic
人物雕刻

描述
关于;在…各处 ;大约
欢迎来到Topogun & Maya课程中的游戏角色重建。在本课程中,您将学习在完成高多边形笔刷角色后使用拓扑枪进行重新拓扑的技术。重新拓扑是指通过使用高多边形模型作为背景中的参考对象,重新创建具有适当边流的模型。

现在Topogun是做这件事的最好工具,因为它是一个专用软件,只是为了重新拓扑学的目的。它非常强大,有很多很棒的工具可以在一秒钟内重新模仿。它可以轻松处理很高的聚合物模型。
在这个课程中,你不仅会学到做retopo的技术方面,还会学到一些制作指南,使你的低多边形角色准备好在游戏中使用。Game Character Retopology In Topogun & Maya For Beginners



课程概述
首先,你将学习如何准备你的高多边形zbrush角色进入Topogun,然后我将通过介绍它的工具来重新调整Topogun中的plogy部分。在topogun完成后,我将跳转到Maya进行一些清理和最后的调整。

主题
抽取高多边形刷角色以提高效率工具创建低多边形在make中组织低多边形模型清晰的N面、非流形几何图形和非平面指导方针使您的低多边形模型没有错误

谁能上这门课
谁想成为一名游戏角色艺术家谁想用玩具枪来重塑游戏角色谁想知道他们是如何制作游戏角色的谁知道高级多边形建模但不知道下一步该做什么谁想学习和建模游戏角色

因此,如果你有兴趣学习建模,并希望成为游戏行业的建模艺术家,那么立即报名参加这个课程,学习如何使用TOPOGUN建模你的低多边形角色。
因此,如果你符合上述任何一个类别,这个课程就是为你而设的。所以,迈出这一步,报名参加这个课程,成为一名出色的艺术家,贡献自己的一份力量,娱乐世界。谢谢你。


Step By Step Guide to Retopology your Zbrush character sculpt In Topogun and Maya

What you’ll learn
You will be able to model low poly in game model using Topogun and Maya
Clean up N sided face, Non manifold geometry and Non planer face
Dacimating the model in Zbrush
Guidelines to make your low poly model error free
Topogun power full tools to create low poly
Requirements
Maya basic
Zbrush basic
Character sculpting
Description
ABOUT
Welcome to Game Character Retopology in Topogun & Maya Course. In this course you will learn retopology technics using TOPOGUN after completing the high poly zbrush character.Retopology means recreating a model with proper edge flow by using the high poly model as a reference object in the background.

Now Topogun is the best tool to do this because it is a dedicated software only for retopology purpose. It is very powerful and has lots of great tools to retopo within a second. It can Handel very high poly model with easy.
In this course you will not only learn the technical aspect of doing the retopo but also some production guidelines to make your low poly character ready to use for rigging and in the game.

Overview of the Course
At first you will learn how to prepare your high poly zbrush character to take inside Topogun then I will move to Retoplogy part inside Topogun by Introducing its tools. After completing in topogun I will jump to Maya for some clean up and final tweak.
Topics
Decimating High poly Zbrush Character for EfficiencyTopogun tools to create low polyOrganizing the low poly model in MayaClean up N sided face, Non manifold geometry and Non planer faceGuidelines to make your low poly model error free

Who can take this Course
who wants to be a game character artistwho wants to use topogun for retopologywho wonders how they make game characterswho knows the high poly modelling but don’t know what to do nextwho wants learn and model game characters

So if you are interested to learn modelling and want to become a modelling artist in the game industry then without any delay enrol to this class to learn how to model your low poly character using TOPOGUN.
so if you fit into any of the above category this course is for you. so take the step by enrolling to the course and be a fabulous artist and entertain the world by contributing your part. THANK YOU.

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